Here is the result of my work done for Jama Jurabaev's Unreal Engine 5 course, where we got introduced to all kinds of different workflows in the engine that are useful for concept art. Blown away by the performance and versatility of this program and am determined to integrate it deeply into my workflow.
Big thanks and shoutout to Jama for guidance and feedback in this project!
This is only part 1 of 3 that I will post this week. Will follow up with more in the coming days.